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Gfal starts Diamond DreamsA match-3 puzzle game with a luxurious topic and optional web3 functions.
The game will be started in the beta on March 18. GFAL (short for games for livelihood) said that Diamond Dreams combines a demanding craftsmanship, one -deep storytelling and sharp pictures to create the most luxurious gaming experience that has ever been designed.
In Diamond Dreams, players create exquisite, lifelike jewelry in a world, which reflects the elegance and prestige of high luxury. Every movement on the puzzle board drives a creative journey and enables players to curate a developing collection of personalized jewelry. These pieces are displayed in the gallery, a socially interactive space in which every performance reflects the player’s growing prestige in the world of the game.
Gfal collected 3.2 million US dollars from investors in April 2024, including Supercell and Mitch Lasky. The round of $ 3.2 million for the financing of seeds increases the capital of 4.4 million US $ Gfal token In the first quarter of 2023. Today it has a market capitalization of 52 million US dollars.
When asked about the inspiration for the game, Christian Gascons, COO and co-founder in a explanation: “Diamond Dreams was born by the development of the social game. The Free Mechanics and Ownership with a unique turn was inspired by Javier’s luxury background, including his experience with top-Tiffany and cartier. His record sales of NFT, combined with his deep specialist knowledge in the world of luxury, triggered the idea of transforming a classic match 3 game into a sophisticated luxurious experience. “
According to Gascons, web3 integration in the game is crucial because it enables fast, high-quality transactions directly between the players-a function with which conventional payment methods simply cannot keep up. This payment system for player-to-players is the heart of the Deluxe economic model and enables considerable, seamless ownership transmissions for exclusive digital collectors.
This mixture of well-known match-3 mechanics and next generation visuals marks a shift in which mobile games can offer. The game offers ray tracing in diamonds, a technology that is rarely visible in mobile titles. With this technology, light can naturally reflect from any gem and metallic interface, which gives the game a level of realism that competes with high PC and console graphics.
What makes Diamond Dreams a visual masterpiece is the hands behind his art. Every piece of jewelry in the game is made by Javier León, the digital artist nominated by Emmy, who is known for his work on the crown and the collaboration with top luxury brands.
León approaches every digital creation with the precision of a master’s jeweler and ensures that every facet, engraving and reflection reflects the craftsmanship of luxury jewelry real world.
The result is an experience that feels tangible, in which every gemstone sparkles with a glassy transludez, shines every metallic environment with polish and even reflect the smallest jewels of the game in a way that imitates how luxury brands like Tiffany & Co. show their best creations.
Gfal said that Diamond Dreams is essentially noticeable for three important reasons: his new approach to digital property, unprecedented visual craftsmanship and strategic depth with innovative puzzle design.
The approach of the game to digital property is more than a function, it is a fundamental part of its identity. Players don’t just collect objects in the game. They create and have unique jewelry that can have, traded and held back. Each piece carries weight and meaning and makes collections feel authentic and personally. However, owners and web-3 functions are optional to ensure that experience for all players remains independent of their familiarity with blockchain technology.
What makes ownership of Diamond Dreams really makes sense is his fusion mechanics, a system that is inspired by the luxury principle of scarcity. Similar to a jeweler who creates a rare, unique piece, players can merge collectibles and combine selected elements to create new, rarer creations.
This mechanic is a deliberate system that preserves rarity and ensures long -term value within the game of the game. Sneakness, which has long been seen as a trademark of luxury, is of central importance for the philosophy of the game: rarer objects become coveted achievements, the limited availability of which increases a meaningful trade and improvement of the player. This system transforms the creation into a strategic and exclusive process in which every decision leads weight and every creation tells a story of value and progress.
But Gfal said that Diamond Dreams is not just about property, but also about the emotional connection to creation itself. León’s art not only shapes the pictures; It defines the player’s emotional connection to the jewelry that they create. The satisfaction of bringing a design to life gives the players a feeling of property and pride. It is this love of emotional detail that turns Diamond dreams from another puzzle game into an experience in which the creation feels meaningful and personal.
Finally, with the introduction of the Golden Booster, the game provides a fresh version of the match 3 mechanics, which improves the strategic gameplay by rewarding clever steps with improved power-ups. When players create booster such as rockets, bombs, butterflies and stars, they build into a ultra -made golden booster that dramatically reinforces its effects.
For example, golden rockets clarify several lines and columns, golden bombs explode with greater strength, and golden stars also eliminate several gemstone colors. This system promotes a deliberate game and rewards players who plan and maximize the potential of each train instead of relying on happiness. With this approach, Diamond Dreams Casual offers fun and a challenge for experienced puzzle enthusiasts who enjoy the strategic depth.
In addition to his artistic elements, Gfal is based on the fact that Diamond Dreams includes blockchain technology in order to offer real digital property of objects in the game. Players can act, present and keep their rarest collectors to ensure that time and creativity that invests in the game have a permanent value beyond the mobile screen. However, the game is designed in such a way that they are accessible to all players. However, web3 functions are rather seamlessly integrated and not for a prerequisite for enjoyment.
Players who want to experience Diamond Dreams before his full start can connect the waiting list for early access from March 18. Beta participants will take a first look at the mechanics of the game, accept early gameplay events and form the end product with their feedback.
With its mixture of luxury aesthetics, strategic gameplay and state-of-the-art technology, Diamond Dreams is ready to redefine the match 3 experience and not only to puzzle fans, but also to those who appreciate art and innovation when playing.
GFAL is a video game development and a startup that redefines the gaming landscape by combining luxury with video games. The leaders include Manel Sort, former first Vice President at Activision Blizzard King; Trip Hawkins, former CEO of Electronic Arts and Digital Chocolate; Emmy Award candidate Javier León as Art Director; Christian Gascons; and Marc Tormo, both with background at Blizzard Entertainment.
The company has 17 employees.