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convoy This week, the Gaming industry report published for the first quarter of 2025, in which further information about trends in the industry was unveiled, including venture capital deals and fusions and takeovers worldwide. According to the report, convoy predicts that the game industry will have a value of $ 186 billion in 2026, which increases by 4.7% compared to the previous year. It also shows information about the large offers of the industry and the effects of escalating relaxation between the USA and China.
The company reports that 43 mergers and acquisition transactions were carried out in the first quarter in the game industry, the two largest to take over the Gaming Division of Niantic and the takeover of plarium of 620 million US dollars in the modern Times Group of 3.5 billion US dollars. It is also pointed out that there were 77 VC offers in this quarter – which corresponds to a decline of 6% compared to the previous quarter. However, the total amount of VC financing was $ 373 million, which was 35% across a quarter.
Josh Chapman, Manager partner of convoy, said in an interview with: “In the first quarter of 2025, 53% of games in Asia, in which only 33% of the total investment capital could be seen in the industry.
One of the other great findings from the report concerns the ban on Chinese companies by the United States, including the effects that it had on games like Marvel Snap and Clash of Clans. Convoy adds that the review of US people in countries like China expects this that this has the opportunity to have the potential to have a major impact on the industry because China is involved in the game. It was also found that Ubisoft is the latest game unit that accepts money from a Tencent, a Chinese conglomerate.
Gamesbeat asked Chapman about the tensions between the two companies and replied: “The excitement for US/China is about US games that require a goalkeeper in China and the games from China with an open entry into the US market. This imbalance relates alongside the TikTOK voltages.”
Convoy is complete Gaming industry report Contains regional knowledge and is now available on the company’s website.